A downloadable game for Windows, macOS, and Linux


After her sister is possessed, Shion teams up with Sanae to investigate a group of poverty gods causing trouble in the mythical land of Gensokyo! 

Dance of the Poverty Gods: ~How Shion Finally Got a Chance to Try Miso~ is a danmaku game made in 72 hours for the 5th Touhou Game Jam.


Investigate the misfortune in Gensokyo as Sanae in this beginner-friendly danmaku game. Exterminate the villainous youkai. Eat miso.

Features:

  • Some enemies drop coins. Collecting coins builds up the yellow "wealth" bar.
  • Double-press the attack button to convert wealth into a powerful attack that goes through shields!
  • The current version is essentially an alpha release. Many features and balancing will change later.

Controls:

  • Arrow keys to move.
  • Shift to focus.
  • Z to shoot. (Double-press to trigger special attack when yellow bar is at least half full.)
  • X to bomb.
  • F10 to change window size, F11 to go fullscreen.
  • Gamepad is also supported, and controls can be reconfigured!

Credits:

  • Rae - Scenario, Music
  • Karob - Programming
  • minute - Art, UI

StatusIn development
PlatformsWindows, macOS, Linux
Rating
Rated 1.0 out of 5 stars
(1 total ratings)
AuthorsTheo, Rae, Karob
GenreShooter
Made withMonoGame
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Xbox controller

Download

Download
Dance of the Poverty Gods.zip 39 MB
Download
Dance of the Poverty Gods (linux).zip 37 MB
Download
Dance of the Poverty Gods (mac).zip 36 MB

Comments

Log in with itch.io to leave a comment.

(+1)

Interesting little schmup, nice art and boppin tracks, I can see that with some more time the game could be finished off as a complete toho fangame. The "secondary combat objective" of money for a separate attack was quite cool, would like to see how that could be expanded upon with the way money bags spawn, etc.

(1 edit) (+1)

Hey, the plot matches the theme. Nothing to say much about it.

The concept of shooting coins to dismantle yellow shields is a cool concept. Liked it, and the first and second bosses were criminally easy. Had fun playing as Green Reimu lol

The art is nice. I like the artstyle, but the music sounds pretty weird for a Touhou fangame. It didn't flow well with me, but it's my opinion, someone else might like it.

Being that it's an Alpha release, the third and fourth bosses don't do anything and the fairies have too much health. The points collected, bullets grazed, and power meter don't reflect the changes shown on the scoreboard. Not even the bombs refill when you try to continue. Hopefully in future I'll get to fight the third and fourth bosses!